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Text File
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1995-01-08
|
7KB
|
107 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
DEADTROOPER 0.34 5
SHOTGUN 3.82 9
SHELLBOX 3.82 18
MEDIKIT 10.19 24
STIMPAK 6.37 30
GARMOR 4.46 7
IMP 57.75 29
DEMON 73.26 DEAF/AMBUSH 16
IMP 111.51 DEAF/AMBUSH 56
SERGEANT 111.51 DEAF/AMBUSH 56
SERGEANT 43.81 22
SPECTRE 45.79 DEAF/AMBUSH 10
INVISO 1.70 4
CACODEMON 66.89 9
POTION 7.22 ;34 ;This item is inocuous
BARREL 20.32 17
HELMET 7.22 ;34 ;This item is inocuous
MEDIKIT 1.70 DEAF/AMBUSH 4
DEADPLAYER 0.40 6
BACKPACK 0.85 2
FLYSKULL 17.93 DEAF/AMBUSH 15
BARON 23.89 5L
FLYSKULL 22.71 19
DEMON 4.58 1
SPECTRE 9.16 2
CHAINGUN 1.91 3
SHELLS 1.91 9
BARMOR 2.55 4
BULLETS 4.67 11
CHAINSAW 0.42 1
LAUNCHER 0.85 2
TROOPER 10.75 DEAF/AMBUSH ;6 ;This item is inocuous
SHELLS 0.64 DEAF/AMBUSH 3
ROCKET 0.53 5
CLIP 0.11 1
BONES1 0.05 1
BONES2 7.17 2
TROOPER 3.58 ;2 ;This item is inocuous
STIMPAK 1.70 DEAF/AMBUSH 8
BERSERK 0.85 2
HELMET 2.12 DEAF/AMBUSH ;10 ;This item is inocuous
POTION 1.49 DEAF/AMBUSH ;7 ;This item is inocuous
ROCKETS 1.27 2
BLUEBALL 0.85 2
SHELLBOX 2.12 DEAF/AMBUSH 10
RADSUIT 3.82 4
GARMOR 0.64 DEAF/AMBUSH 1
CACODEMON 7.43 DEAF/AMBUSH 1
BARON 9.55 DEAF/AMBUSH 2L
INVISO 0.42 DEAF/AMBUSH 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 534 ;Strict standard for exact placement
;PER 453 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;